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Art Director, Events and Experiences Design - Retail Engagement & Marketing

Apple, Inc.
United States, California, Cupertino
November 06, 2022
Summary
Posted: Oct 10, 2022
Weekly Hours: 40
Role Number: 200402829
Apple is looking for an experienced art director and Keynote designer to join the Retail Engagement and Marketing team. In this role, you will shape the creative strategy, and design the experiences and content for live in-person and virtual events, meetings, and conferences that inform, inspire, and motivate Apple Retail teams around the world. You'll help lead and design moments that move audiences across many disciplines; Keynote design, document design, environmental design, photography, illustration, motion graphics, copy, and more. You'll collaborate directly with senior leaders and members of Apple's executive team. And you'll work closely with fellow designers, strategists, writers, video creatives, and subject matter experts from all across Apple. You'll craft clear, inspiring, and alluring strategic storytelling for our meetings, events, and conferences - from concept to delivery. We're looking for a super-smart design power-user that can quickly turn complex ideas into simplified and beautiful creative solutions. Someone who cares deeply about the details and getting them just right every time. And someone who will be a creative and positive force on the team.
Key Qualifications
  • 8+ years in a professional design/creative environment
  • Deep understanding of visual storytelling across platforms and formats.
  • Mastery of Keynote, Illustrator, and Photoshop.
  • Live and virtual event experience; comfort working with production and stage crews.
  • Experience presenting creative concepts to leadership.
  • Strong knowledge of good design principles, typography, and layout.
  • Motion graphics experience; proficiency in After Effects or similar.
  • Exceptional creativity in concept development and problem solving.
  • Excellent verbal and written communication skills.
  • Deep passion for the latest and future technologies for virtual experiences and design.
  • Proactive, self-motivated, and adaptable to a dynamic and fast-paced team.
  • Ability to work and lead independently and collaboratively as part of a team.
  • Ability to develop creative solutions and designs under tight schedules.
  • Comfort where speed, flexibility, and experimentation are part of the day-to-day.
  • Exceptional attention to detail.
  • Dedicated to Apple's high standards of quality.
  • Must provide link to portfolio that demonstrates strong concepts and execution.
Description
You're an influential creative voice that helps bring people together and moves the work forward - brainstorming, coordinating, and collaborating to bring the best of Apple together in Retail. You dream of being part of a dynamic creative team that is focused on continuously learning, improving, and pushing Apple forward. You'll be part of the design group in the Retail Engagement and Marketing team, developing the creative strategies and designing all aspects of what internal Apple Retail teams see, hear, and feel - a comprehensive view of the entire experience. You'll put your fingerprints on design decisions that will help inform, motivate, and inspire a global audience of over 70,000 and the millions of customers they care for. Projects range from individual Keynote presentations, documents, and print to virtual meetings, live broadcasts, video and audio segments, large-scale live in-person and virtual events, and much more. Responsibilities include brainstorming and presenting concepts, iterating and developing options for creative review, and finished deliverables for rehearsal, publishing, and delivery. You'll collaborate closely with other creatives and work directly with subject matter experts and senior leaders from a broad range of teams. You'll craft experiences that reflect Apple's values, are culturally relevant, and are designed to move people.
Education & Experience
Bachelor's degree or equivalent experience preferred.
Additional Requirements

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