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Graphics Performance and Modeling Engineer
Apple, Inc. | |
United States, Florida, Orlando | |
Sep 27, 2024 | |
Summary
Posted: Jun 26, 2024 Role Number: 200449056 Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Hardware Technologies organization, you'll help design our next-generation, high-performance, power-efficient graphics processor unit (GPU) and system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role, you are responsible for delivering high-quality functionality and performance model for GPUs under aggressive product schedule. You are also expected to provide feedbacks to the design, triage problems and recommend solutions. To achieve this, you will work closely with cross-functional teams in architecture, micro-architecture, validation and GPU software. Description As a Graphics Performance and Modeling Engineer, you will: - Create bit-accurate model for validation of GPU functionalities - Develop performance model for micro-architecture trade-offs - Use performance model to analyze GPU performance, present results and recommendations - Provide feedbacks to GPU architecture and micro-architecture design in the aspect of both functionality and performance - Improve the performance modeling infrastructure Key Qualifications
Education & Experience BS + minimum of 3 years of experience Additional Requirements More
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